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Dino Crisis Cheats
for Dreamcast

Publisher: Capcom
Developer: Capcom Production Studio 4
Genre: Adventure
Players: 1

Stabilizer Experiment Room case combo

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1281-Combo for the case in Stabilizer Experiment Room
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Yellow Emergency Boxes

Current Rating: Not Rated

The following reveals the items found in each of the emergency boxes in the
game, so you won't ever waste a plug on an E-Box that doesn't have what you
need.


Yellow E-Boxes (Med. supplies & ammo)


Strategy Room(1):
Med Pack M 1
Hemostat 1
Intensifier 1
Slag Bullets 5
Resuscitation 1
Control Room B3(1):
Hemostat 2
An. Aid 2
Multiplier 1
Resuscitation 1
Hovercraft[Gail Ending](1):
Slag Bullets 10
Recovery Aid 1
Underground Heliport[Ending 3](1):
Med. Pack M 2
An. Aid 1
Recovery Aid 1
Resuscitation 1
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Stabilizer Design access code 1

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0367-Access code for 1st computer in Stabilizer Design Room
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Stabilizer Design access code 2

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0204-Access code for 2nd computer in Stabilizer Design Room
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Security Pass Room computer code

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31415-Access code for computer in Security Pass Room
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Secuity Pass Room keychip code

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0392-Access code for Key Chips in Security Pass Room
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Red Emergency Boxes

Current Rating: Not Rated

The following reveals the items found in each of the emergency boxes in the
game, so you won't ever waste a plug on an E-Box that doesn't have what you
need.


Red E-Boxes (Ammo)


Elevator Hall(2):
9mm Parabellum 34
SG Bullets 10
Poison Dart 1
Intensifier 1
Main Hallway B1(1):
40S&W Bullets 18
Slag Bullets 10
SG Bullets 10
Poison Dart 1
Communication Room(1):
9mm Parabellum 17
SG Bullets 10
An. Aid 1
Multiplier 1
Control Room B3(3):
Grenade Bullets 3
Heat Bullets 3
SG Bullets 5
An. Aid 1
Intensifier 1
Experiment Room Hall(2):
Poison Dart 1
Slag Bullets 10
40S&W Bullets 18
An. Aid 1
Multiplier 1
Central Stairway(3):
Poison Dart 1
Heat Bullets 3
Intensifier 2
Multiplier 1
An. Aid 2
Power Frequency Room(2):
Heat Bullets 3
Grenade Bullets 3
Slag Bullets 10
An. Aid 3
Intensifier 1
Hovercraft Storage[Rick Ending](1):
Intensifier 1
Multiplier 1
An. Aid 1
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Parts Storage computer code

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364204-Access code for the computer in the Parts Storage Area
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Paul Baker's ID number

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59104-ID for Paul Baker
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Registration Numbers

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Here are the the two registration numbers you need for the ID Card:


Mark Doyle-57036


Dr. Kirk-31415

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Secret Ending

Current Rating: Not Rated

Having trouble finding the 3rd ending? If you've played through to the end
and chosen both Rick's and Gail's choices, then here's the final ending
you're looking for. Have a feeling you've been through the game without
visiting a few doors? You have. Three, to be exact. If you want to find it,
you can simply access one of the Level A doors after you've chosen Rick or
Gail's decision. All of the unexplored level A doors lead to the same
tunnel system. Simply follow it the secret heliport, then check your map
and visit the red room. The red room will vary for each choice, so make
sure to check.
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Gas Experiment Room keycode

Current Rating: Not Rated

7248-Access code to unlock Gas Experiment room
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Green Emergency Boxes

Current Rating: Not Rated

The following reveals the items found in each of the emergency boxes in the
game, so you won't ever waste a plug on an E-Box that doesn't have what you
need.


Green E-Boxes (Medical Supplies)


Conrol Room Hall(1):
Hemostat 2
Med. Pack M 2
Rec. Aid 2
Resuscitation 2
Research Area Hall(1):
Recovery Aid 1
Intensifier 2
Resuscitation 2
Experiment Room Hall(1):
Resuscitation 1
Recovery Aid 1
Intensifier 1
Med. Pack M 2
Hemostat 2
Central Stairway(1):
Hemostat 1
Intensifier 1
Recovery Aid 2
Resuscitation 1
Power Frequency Room(1):
Resuscitation 1
Recovery Aid 4
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Infinite Grenade Gun Ammo

Current Rating: Not Rated

When you have seen all three endings to Dino Crisis ( you must play three
separate games from start to finish). Regina not only starts with Grenade
Gun in her arsenal, but she also has unlimited ammunition. Jackpot
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John Doyle's ID number

Current Rating: Not Rated

57036-ID for John Doyle
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Lounge safe combo

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The combo for the lounge on the 2nd floor is 8159
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Management office safe combo

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0426-Combo for the safe in the Management Office
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Operation Wipeout Mode

Current Rating: Not Rated

To unlock Operation Wipeout, beat the game in under 5 hours or save less then three times or don'r use any continues
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B1 Library computer code

Current Rating: Not Rated

3695-Access code for computer in the library Room on floor B1
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Bonus Outfits

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If you beat the game in under 8 hours then you will get new costumes to wear as you play again.
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Chief's Vault Combo

Current Rating: Not Rated

Type in 705037 at the vault.
It will open and reveal the card to Dr. Kirk's secret lab in the control room
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Fourth Outfit

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When you finish the game for first time, Regina will get two new
costumes (Battle type, and Army type). If you play through the game twice, you will get a 4th outfit for Regina to
wear. It will change her into a cave girl. Almost as though SHE came from
the portal. An extra bonus for getting this is that if CHECK her guns at
your EQUIP menu, they will have turned to an ancient type weapons.
They will still function like normal, though.
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All DDK door's passwords

Current Rating: Not Rated

1=Enter "HEAD" to open the Chief's Room door.


2=Back to Main Entrance. To unlock this door enter "NEWCOMER".


3=In B1 Hall, input "LABORATORY" to unlock the door.


4=Back to Computer room, insert your Key Card in the key card device. Regina will call Gail for help. After that, you have to use your DDK Disc
and enter "ENERGY".


5=In Rest Station room, enter WATERWAY to unlock the door.


6=In the room were you enter the B2 chips 1 and 2, there is a DDK door.
Unlock this door by entering "STABILIZER".


7=In the Parts Storage room there is also a door. Enter DOCTORKIRK to
unlock this door.

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